Core editing
Media library
Import media, inspect files, and generate proxies, transcripts, captions, and AI scene data.
Import media
- Open the Media tab and use Import to pick files, or drag files straight into the library.
- Formats Studio handles video, audio, images, GIFs, SVGs, Lottie animations (
.jsonand.lottie), and generated assets. GIFs import as image items. - Use Import Media From URL for a direct link to a media file — the URL must point at the file itself, not a page that embeds it.
Inspect a clip
- Open Media info to see codec, dimensions, duration, frame rate, file size, type, and transcript status.
- Double-click a media card, or use Open In Source Monitor, to preview a source before editing it in.
- Media cards expose menus for File, Proxy, Transcript, Embedded captions, and AI actions.
- Sort, filter, and group assets by type when the library grows large.
Generate support data
| Action | What it gives you |
|---|---|
| Generate Proxy | A lighter version of a heavy video for smoother editing; export still uses the original. |
| Generate Transcript | Editable speech text you can search and turn into captions. |
| Extract Embedded Subtitles | Subtitle tracks pulled from the file, ready to insert into the timeline. |
| Analyze with AI | Local scene detection and captioning so clips become searchable in the Scene Browser. |
Compound clips
- Group a section of the timeline into a compound clip that behaves like a single reusable media item.
- Compound clips appear in the media library and can be placed again like any other asset.
- Right-click a compound clip and choose Open as tab to edit it as a standalone sequence.
Lottie animations
Import Lottie files — raw .json or packaged .lottie archives — as timeline items that render frame-accurately in preview and export. Select a Lottie clip to reveal its editing controls in the properties panel Lottie section.
- Control Speed, Reverse, Loop, and Ping-pong playback.
- Set a Start frame / End frame segment to play only part of the animation, or pick a named Marker to jump the segment to it.
- Recolor the animation — author-named Colors are surfaced first, with the remaining shapes tucked under a disclosure; a shared color edits every shape that used it, and Reset all restores the originals.
- Edit template Text layers in place, and adjust exposed scalar and vector value slots under Properties.
- For
.lottiearchives that bundle more than one animation, switch between them with the Animation picker; swap palettes with the Theme picker when the file ships themes.