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How Formats Studio works
The mental model: your agent and you on one timeline, local files and linked media, sequences, and frames.
Your agent edits the same timeline you do
- Your agent runs on your Mac through the app. It reads the project, the transcript and the frames it needs, then calls the editor's own tools: cut, trim, caption, add graphics, grade, export.
- Nothing it does is hidden. Each tool call appears in the chat as a row, and changes to the timeline arrive as edits you can review, apply, decline or undo.
- You and your agent share one undo history, so ⌘Z steps back through both.
- Skills teach the agent how a kind of video is made. Formats ships twelve, and your agent can also follow your own. See Skills.
Local first, by design
- Everything the app writes lives in a workspace folder on your Mac, by default Movies › Formats Studio.
- Your source video and audio are linked, not copied or uploaded: a project points to the files where they already are.
- Projects, caches, generated media and exports are plain files in the workspace, so you can back it up or move it like any folder.
Projects, tracks and clips
- A project holds a timeline, its settings (resolution and frame rate) and references to the media you use.
- The timeline stacks tracks; higher tracks draw over lower ones.
- A clip is a window into a source file. Trimming a clip changes which part of the source plays; it never alters the file.
- An adjustment layer is a clip without media of its own that applies its effects and color to every clip below it.
Sequences and compound clips
- A sequence is a standalone timeline in the same project, opened as a tab above the timeline. Each has its own tracks, clips and markers; the Main timeline is itself one.
- A compound clip folds a stretch of the timeline into a single reusable item that you can move, trim and add effects to like one clip.
- They are the same thing seen two ways: open a compound clip to edit it as a sequence, and drop any sequence into another timeline as a clip.
Frames and timecode
- Timing is measured in frames at the project frame rate.
- The preview and timeline show timecode as minutes, seconds and frames.
- Source media can have a different frame rate than the project; Formats converts between them as you edit.
Rendered on your Mac
- Playback, effects, color and export use your Mac's GPU and its hardware video encoders.
- Proxies are lighter copies of heavy media that keep editing smooth; exports always use the originals.
- Exports never carry a watermark, on any plan.